Simplification of meshes with digitized radiance

@article{Vanhoey2015SimplificationOM,
  title={Simplification of meshes with digitized radiance},
  author={Kenneth Vanhoey and Basile Sauvage and Pierre Kraemer and Fr{\'e}d{\'e}ric Larue and Jean-Michel Dischler},
  journal={The Visual Computer},
  year={2015},
  volume={31},
  pages={1011-1021}
}
View-dependent surface color of virtual objects can be represented by outgoing radiance of the surface. In this paper we tackle the processing of outgoing radiance stored as a vertex attribute of triangle meshes. Data resulting from an acquisition process can be very large and computationally intensive to render. We show that when reducing the global memory… CONTINUE READING