Simplification of meshes with digitized radiance

  title={Simplification of meshes with digitized radiance},
  author={Kenneth Vanhoey and Basile Sauvage and Pierre Kraemer and Fr{\'e}d{\'e}ric Larue and Jean-Michel Dischler},
  journal={The Visual Computer},
View-dependent surface color of virtual objects can be represented by outgoing radiance of the surface. In this paper we tackle the processing of outgoing radiance stored as a vertex attribute of triangle meshes. Data resulting from an acquisition process can be very large and computationally intensive to render. We show that when reducing the global memory… CONTINUE READING