Simple dynamic LOD for geometry images

  title={Simple dynamic LOD for geometry images},
  author={Benjam{\'i}n Hern{\'a}ndez and Isaac Rudom{\'i}n},
We present a new approach for dynamic LOD processing for geometry images (GIs) in the graphics processing unit (GPU). A GI mipmap is constructed from a scanned 3D model, then a mipmap selector map is created from the camera position's information and the GI-mipmap. Using the mipmap selector map and the current camera position, some parts of the GI mipmap are discarded using a one-pass shader program that selects the mipmap level that must be displayed and calculates backface culling. Since our… CONTINUE READING
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