Shape preserving mesh deformation

@inproceedings{Sheffer2004ShapePM,
  title={Shape preserving mesh deformation},
  author={Alla Sheffer and Vladislav Kraevoy},
  booktitle={SIGGRAPH Sketches},
  year={2004}
}
Deformation is the process of interactively transforming the surface of a model in response to some control mechanism. It is commonly used for model editing and animation. Typically, mesh deformation techniques require global knowledge of the model structure (such as a skeleton) and are quite time consuming. We propose a new approach for 3D mesh deformation… CONTINUE READING