Setting Engineering Students Up for Success in the 21st Century: Integrating Gamification and Crowdsourcing into a CDIO-based Web Design Course

@article{Song2017SettingES,
  title={Setting Engineering Students Up for Success in the 21st Century: Integrating Gamification and Crowdsourcing into a CDIO-based Web Design Course},
  author={Donglei Song and Adriano Tavares and Sandro Pinto and Hao Xu},
  journal={Eurasia journal of mathematics, science and technology education},
  year={2017},
  volume={13},
  pages={3565-3585}
}
  • D. Song, A. Tavares, Hao Xu
  • Published 19 June 2017
  • Computer Science
  • Eurasia journal of mathematics, science and technology education
Over the past few decades, many researchers have tested course designs that may better engage students in developing countries, accommodate for Millennials’ desires to learn and teach at will, and teach students the skills they need for their first jobs. The vision of this paper for a web design course seeks to address these issues for engineering students. The paper first details the ‘study everywhere, anytime, from any device and using any tool’ approach, following the CDIO (Conceive, Design… 

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