Server-Side Bot Detection in Massively Multiplayer Online Games

@article{Mitterhofer2009ServerSideBD,
  title={Server-Side Bot Detection in Massively Multiplayer Online Games},
  author={Stefan Mitterhofer and Christopher Kr{\"u}gel and Engin Kirda and Christian Platzer},
  journal={IEEE Security & Privacy},
  year={2009},
  volume={7}
}
One of the greatest threats that massively multiplayer online games face today is a form of cheating called botting. The authors propose an automated approach that detects bots on the server side based on character activity and is completely transparent to end users. 

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