Corpus ID: 15974352

Serious Games in language learning and teaching - a theoretical perspective

@inproceedings{Srensen2007SeriousGI,
  title={Serious Games in language learning and teaching - a theoretical perspective},
  author={B. S{\o}rensen and B. Meyer},
  booktitle={DiGRA Conference},
  year={2007}
}
  • B. Sørensen, B. Meyer
  • Published in DiGRA Conference 2007
  • Computer Science
  • The paper focuses on a part of a new project Serious Games on a Global Market which focuses on language learning and teaching. Serious Games are digital games and equipment with an agenda of educational design. The paper makes a theoretical argument for a Serious Games product based on theories of educational design and learning in relation to games. Furthermore technology based perspectives on language teaching and learning are described and in addition to this, the paper draws on data from… CONTINUE READING
    123 Citations

    Topics from this paper

    Learning English through Serious Games - Reflections on Teacher and Learner Performance
    • 9
    • PDF
    Learning English through Serious Games - Reflections on Teacher and Learner Performance
    • B. Meyer
    • Computer Science
    • Trans. Edutainment
    • 2009
    A Model Driven Development Framework for Serious Games
    • 8
    • PDF
    Video Games in the English as a Foreign Language Classroom
    • 29
    Aspects of the Integration of Games into Educational Processes
    • 6
    • PDF
    SERIOUS GAME DEVELOPMENT FOR EDUCATORS - A SERIOUS GAME LOGIC AND STRUCTURE MODELING LANGUAGE
    • 6
    • Highly Influenced
    • PDF

    References

    SHOWING 1-10 OF 54 REFERENCES
    Literature Review in Informal Learning with Technology Outside School
    • 81
    Life on the Screen: Identity in the Age of the Internet
    • 5,232
    • PDF
    The second serf: computers and the human spirit
    • 910
    Remediation and the Desire for Immediacy
    • 31
    Communities of Practice: Learning, Meaning, and Identity
    • 27,272
    • PDF
    Children's chat on the net : A study of social encounters in two Norwegian chat rooms
    • 30