Serious Games as a Means for Scientific Knowledge Transfer—A Case From Engineering Management Education

@article{Mettler2015SeriousGA,
  title={Serious Games as a Means for Scientific Knowledge Transfer—A Case From Engineering Management Education},
  author={Tobias Mettler and Roberto Pinto},
  journal={IEEE Transactions on Engineering Management},
  year={2015},
  volume={62},
  pages={256-265}
}
Disseminating scientific findings through journal publications is the very nature of every academic discipline. However, with the emergence of knowledge society and lifelong learning needs, there is a growing demand for alternative ways to enhance the dissemination of research findings to a broader audience than academics and young students. In this paper, we first introduce the concept of serious games as a well-acknowledged alternative method to discourse and delivering current engineering or… 
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