Selective component-based rendering

@inproceedings{Debattista2005SelectiveCR,
  title={Selective component-based rendering},
  author={Kurt Debattista and Veronica Sundstedt and Lu{\'i}s Paulo Santos and Alan Chalmers},
  booktitle={GRAPHITE},
  year={2005}
}
The computational requirements of full global illumination rendering are such that it is still not possible to achieve high-fidelity graphics of very complex scenes in a reasonable time on a single computer. By identifying which computations are more relevant to the desired quality of the solution, selective rendering can significantly reduce rendering times. In this paper we present a novel component-based selective rendering system in which the quality of every image, and indeed every pixel… CONTINUE READING
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Rendering with radiance: the art and science of lighting visualization

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