Searching for invariants in network games traffic

@inproceedings{Dainotti2006SearchingFI,
  title={Searching for invariants in network games traffic},
  author={Alberto Dainotti and Alessio Botta and Antonio Pescap{\`e} and Giorgio Ventre},
  booktitle={CoNEXT},
  year={2006}
}
Even if Internet traffic analysis and characterization is a fertile research area, a lot of work still must be done to study and understand the traffic characteristics of new emerging multimedia applications. Among them, an interesting category is that of multiplayer network games. This paper aims at demonstrating that, at packet level, spatial and temporal invariants exist in the traffic of such applications. For this purpose, we study Counter-Strike, a popular client/server network game… CONTINUE READING

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Network game traffic modelling

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