• Corpus ID: 249494364

Seamless GPU acceleration for C++ based physics with the Metal Shading Language on Apple's M series unified chips

  title={Seamless GPU acceleration for C++ based physics with the Metal Shading Language on Apple's M series unified chips},
  author={Lars Gebraad and Andreas Fichtner},
The M series of chips produced by Apple have proven a capable and power-efficient alternative to main-stream Intel and AMD x86 processors for everyday tasks. Additionally, the unified design integrating the central processing and graphics processing unit, have allowed these M series chips to excel at many tasks with heavy graphical requirements without the need for a discrete graphical processing unit (GPU), and in some cases even outperforming discrete GPUs. In this work, we show how the M… 

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