Scene Rendering with ( Randomized ) Binary Space Partition Trees

@inproceedings{Barbarello2013SceneRW,
  title={Scene Rendering with ( Randomized ) Binary Space Partition Trees},
  author={Andrew Barbarello},
  year={2013}
}
  • Andrew Barbarello
  • Published 2013
3 Binary Space Partition Trees and the Painter’s Algorithm 5 3.1 BSP trees . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3.2 Using BSP trees for rendering with the Painter’s Algorithm . . . . . . . . . . . . . . . . . 7 3.3 BSP trees via randomized incremental construction . . . . . . . . . . . . . . . . . . . . . . 7 3.4 Example . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 3.5 Analysis… CONTINUE READING