Scalable distributed visualization using off-the-shelf components

Abstract

This paper describes a visualization architecture for scalable computer systems. The architecture is currently being prototyped for use in Beowulf-class clustered systems. A set of OpenGL frame buffers are driven in parallel by a set of CPUs. The visualization architecture merges the contents of these frame buffers by user-programmable associative and commulative combining operations. The system hardware is built from off-the-shelf components including OpenGL accelerators, Field Programmable Gate Arrays (FPGAs), and gigabit network interfaces and switches. A second-generation prototype supports 60 Hz operation at 1024 × 1024 pixel resolution with interactive latency up to 1000 nodes.

DOI: 10.1145/328712.319337

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Cite this paper

@article{Heirich1999ScalableDV, title={Scalable distributed visualization using off-the-shelf components}, author={Alan Heirich and Laurent Moll}, journal={Proceedings 1999 IEEE Parallel Visualization and Graphics Symposium (Cat. No.99EX381)}, year={1999}, pages={55-118} }