SWIFTER: Design and evaluation of a speech-based text input metaphor for immersive virtual environments

@article{Pick2016SWIFTERDA,
  title={SWIFTER: Design and evaluation of a speech-based text input metaphor for immersive virtual environments},
  author={Sebastian Pick and Andrew S. Puika and Torsten Kuhlen},
  journal={2016 IEEE Symposium on 3D User Interfaces (3DUI)},
  year={2016},
  pages={109-112}
}
Text input is an important part of the data annotation process, where text is used to capture ideas and comments. For text entry in immersive virtual environments, for which standard keyboards usually do not work, various approaches have been proposed. While these solutions have mostly proven effective, there still remain certain shortcomings making further investigations worthwhile. Motivated by recent research, we propose the speech-based multimodal text entry system SWIFTER, which strives… CONTINUE READING

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