SPH Fluids in Computer Graphics

@inproceedings{Ihmsen2014SPHFI,
  title={SPH Fluids in Computer Graphics},
  author={Markus Ihmsen and Jens Orthmann and Barbara Solenthaler and Andreas Kolb and Matthias Teschner},
  booktitle={Eurographics},
  year={2014}
}
Smoothed Particle Hydrodynamics (SPH) has been established as one of the major concepts for fluid animation in computer graphics. While SPH initially gained popularity for interactive free-surface scenarios, it has emerged to be a fully fledged technique for state-of-the-art fluid animation with versatile effects. Nowadays, complex scenes with millions of sampling points, oneand two-way coupled rigid and elastic solids, multiple phases and additional features such as foam or air bubbles can be… CONTINUE READING

Figures and Topics from this paper.

Citations

Publications citing this paper.
SHOWING 1-10 OF 125 CITATIONS

FILTER CITATIONS BY YEAR

2014
2019

CITATION STATISTICS

  • 15 Highly Influenced Citations

  • Averaged 20 Citations per year from 2017 through 2019

References

Publications referenced by this paper.