Robust interactive cutting based on an adaptive octree simulation mesh

@article{Seiler2011RobustIC,
  title={Robust interactive cutting based on an adaptive octree simulation mesh},
  author={Martin Seiler and Denis Steinemann and Jonas Spillmann and Matthias Harders},
  journal={The Visual Computer},
  year={2011},
  volume={27},
  pages={519-529}
}
We present an adaptive octree based approach for interactive cutting of deformable objects. Our technique relies on efficient refine- and node split-operations. These are sufficient to robustly represent cuts in the mechanical simulation mesh. A high-resolution surface embedded into the octree is employed to represent a cut visually. Model modification is performed in the rest state of the object, which is accomplished by back-transformation of the blade geometry. This results in an improved… CONTINUE READING

Citations

Publications citing this paper.
Showing 1-10 of 22 extracted citations

References

Publications referenced by this paper.
Showing 1-10 of 36 references

A threefold representation for the adaptive simulation of embedded deformable objects in contact

  • M. Seiler, J. Spillmann, M. Harders
  • J. WSCG 18(1–3), 89–96
  • 2010
Highly Influential
3 Excerpts

Stable explicit integration of deformable objects by filtering high modal frequencies

  • B. Fierz, J. Spillmann, M. Harders
  • J. WSCG 18, 81–88
  • 2010
1 Excerpt

Similar Papers

Loading similar papers…