• Corpus ID: 235446851

Rinascimento: searching the behaviour space of Splendor

@article{Bravi2021RinascimentoST,
  title={Rinascimento: searching the behaviour space of Splendor},
  author={Ivan Bravi and Simon M. M. Lucas},
  journal={ArXiv},
  year={2021},
  volume={abs/2106.08371}
}
The use of Artificial Intelligence (AI) for play-testing is still on the sidelines of main applications of AI in games compared to performance-oriented game-playing. One of the main purposes of play-testing a game is gathering data on the gameplay, highlighting good and bad features of the design of the game, providing useful insight to the game designers for improving the design. Using AI agents has the potential of speeding the process dramatically. The purpose of this research is to map the… 

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