Revisiting the effect of quality of graphics on distance judgments in virtual environments: a comparison of verbal reports and blind walking.

@article{Kunz2009RevisitingTE,
  title={Revisiting the effect of quality of graphics on distance judgments in virtual environments: a comparison of verbal reports and blind walking.},
  author={Benjamin R. Kunz and Leah Wouters and Daniel Smith and W. Bruce Thompson and Sarah H. Creem-Regehr},
  journal={Attention, perception & psychophysics},
  year={2009},
  volume={71 6},
  pages={1284-93}
}
In immersive virtual environments, judgments of perceived egocentric distance are significantly underestimated, as compared with accurate performance in the real world. Two experiments assessed the influence of graphics quality on two distinct estimates of distance, a visually directed walking task and verbal reports. Experiment 1 demonstrated a similar underestimation of distances walked to previously viewed targets in both low- and high-quality virtual classrooms. In Experiment 2… CONTINUE READING
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