Reusable motion synthesis using state-space controllers

@inproceedings{Panne1990ReusableMS,
  title={Reusable motion synthesis using state-space controllers},
  author={Michiel van de Panne and Eugene Fiume and Zvonko G. Vranesic},
  booktitle={SIGGRAPH},
  year={1990}
}
The use of physically-based techniques for computer animation can result in realistic object motion. The price paid for physically-based motion synthesis lies in increased computation and information requirements.1 We introduce a new approach to realistic motion specification based on state-space controllers. A user specifies a motion by defining a goal in terms of a set of destination states. A state-space controller is then constructed, which provides an optimal-control solution that guides… CONTINUE READING
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