Rendering with coherent layers

@inproceedings{Lengyel1997RenderingWC,
  title={Rendering with coherent layers},
  author={Jed Lengyel and John Snyder},
  booktitle={SIGGRAPH},
  year={1997}
}
For decades, animated cartoons and movie special effects have factored the rendering of a scene into layers that are updated independently and composed in the final display. We apply layer factorization to real-time computer graphics. The layers allow targeting of resources, whether the ink and paint artists of cartoons or the graphics pipeline as described here, to those parts of the scene that are most important. To take advantage of frame-to-frame coherence, we generalize layer factorization… CONTINUE READING
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