Reconstructing the Curve-Skeletons of 3D Shapes Using the Visual Hull

@article{Livesu2012ReconstructingTC,
  title={Reconstructing the Curve-Skeletons of 3D Shapes Using the Visual Hull},
  author={Marco Livesu and Fabio Guggeri and Riccardo Scateni},
  journal={IEEE Transactions on Visualization and Computer Graphics},
  year={2012},
  volume={18},
  pages={1891-1901}
}
Curve-skeletons are the most important descriptors for shapes, capable of capturing in a synthetic manner the most relevant features. They are useful for many different applications: from shape matching and retrieval, to medical imaging, to animation. This has led, over the years, to the development of several different techniques for extraction, each trying to comply with specific goals. We propose a novel technique which stems from the intuition of reproducing what a human being does to… CONTINUE READING

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