Recognizing Evoked Potentials in a Virtual Environment

  title={Recognizing Evoked Potentials in a Virtual Environment},
  author={Jessica D. Bayliss and Dana H. Ballard},
Virtual reality (VR) provides immersive and controllable experimental environments. It expands the bounds of possible evoked potential (EP) experiments by providing complex, dynamic environments in order to study cognition without sacrificing environmental control. VR also serves as a safe dynamic testbed for brain-computer .interface (BCl) research. However, there has been some concern about detecting EP signals in a complex VR environment. This paper shows that EPs exist at red, green, and… CONTINUE READING
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