Realtime ray tracing on current CPU architectures

  title={Realtime ray tracing on current CPU architectures},
  author={C. Benthin},
  • C. Benthin
  • Published 2006
  • Computer Science
  • In computer graphics, ray tracing has become a powerful tool for generating realistically looking images. Even though ray tracing offers high flexibility, a logarithmic scalability in scene complexity, and is known to be efficiently parallelizable, its demand for compute power has in the past lead to its limitation to high-quality off-line rendering. This thesis focuses on the question of how realtime ray tracing can be realized on current processor architectures. To this end, it provides a… CONTINUE READING
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