Realistic and real-time simulation of water

@article{Wu2009RealisticAR,
  title={Realistic and real-time simulation of water},
  author={Xian Wu and Dong Lan-fang and Lu De-tang},
  journal={2009 2nd IEEE International Conference on Computer Science and Information Technology},
  year={2009},
  pages={27-31}
}
A modified physics-based method is adopted to control the water waves, and the discretization of the governing 2D N-S equation is taken as the interaction between the variables in spaces, based on the idea of spreading though the neighboring regions. Meshing model of the water surface is based on a terrain LOD scheme called Tiled Quad-tree. With that the… CONTINUE READING