Realistic and Interactive Visualization of High-Density Plant Ecosystems

@inproceedings{Dietrich2005RealisticAI,
  title={Realistic and Interactive Visualization of High-Density Plant Ecosystems},
  author={Andreas Dietrich and Carsten Colditz and Oliver Deussen and Philipp Slusallek},
  booktitle={NPH},
  year={2005}
}
Modeling and visualization of natural and realistic outdoor ecosystems like forests or meadows remains a highly challenging task in computer graphics. Convincing and non-artificial scenes require many thousands to millions of plants, each modeled with a high degree of geometric, shading, and lighting detail. At the same time many applications demand interactive rendering at high fidelity. In this paper we demonstrate a ray tracing based approach that does not rely on geometric simplification… CONTINUE READING