Real-time watercolor painting on a distributed paper model

@article{Laerhoven2004RealtimeWP,
  title={Real-time watercolor painting on a distributed paper model},
  author={Tom Van Laerhoven and Jori Liesenborgs and Frank Van Reeth},
  journal={Proceedings Computer Graphics International, 2004.},
  year={2004},
  pages={640-643}
}
Current watercolor painting systems produce convincing results, but trade this quality for a simulation that is much too slow for interactive use. We describe the implementation of a paper model that allows for real-time creation of watercolor images by simulating the mechanics of pigment and water throughout a three-layer paper model. In order to keep the simulation real-time while painting on large surfaces, we adopt a distributed paper canvas by dividing it in a grid of subpapers, each of… CONTINUE READING

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