Real time radiosity through parallel processing and hardware acceleration

@inproceedings{Baum1990RealTR,
  title={Real time radiosity through parallel processing and hardware acceleration},
  author={Daniel R. Baum and James M. Winget},
  booktitle={I3D},
  year={1990}
}
This paper describes a novel implementation of the progressive refinement radiosity algorithm. Algorithm performance is greatly enhanced using the capabilities of a multiprocessor graphics workstation. Hemi-cube item buffers are produced using the graphics hardware while the remaining computations are performed in parallel on the multiple host processors. Speedups of a factor of 40 or more over the equivalent software implementation are observed. Load balancing issues are discussed and a system… CONTINUE READING

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