Real-time ink simulation using a grid-particle method

  title={Real-time ink simulation using a grid-particle method},
  author={Shibiao Xu and Xing Mei and Weiming Dong and Zhiyi Zhang and Xiaopeng Zhang},
  journal={Computers & Graphics},
This paper presents an effective method to simulate the ink diffusion process in real time that yields realistic visual effects. Our algorithm updates the dynamic ink volume using a hybrid grid-particle method: the fluid velocity field is calculated with a low-resolution grid structure, whereas the highly detailed ink effects are controlled and visualized with the particles. To facilitate user interaction and extend this method, we propose a particle-guided method that allows artists to design… CONTINUE READING


Publications referenced by this paper.
Showing 1-10 of 29 references

Stable fluids. In: Proceedings of the 26th annual conference on computer graphics and interactive techniques, SIGGRAPH ’99

  • J. Stam
  • USA: ACM Press/Addison-Wesley Publishing Co.;
  • 1999
Highly Influential
5 Excerpts

Similar Papers

Loading similar papers…