Real-time Representatioin of Destruction Process Considering Interaction between Two Virtual Objects
@article{Honma2008RealtimeRO, title={Real-time Representatioin of Destruction Process Considering Interaction between Two Virtual Objects}, author={Satoru Honma and Hidetoshi Wakamatsu}, journal={Journal of the Society of Instrument and Control Engineers}, year={2008}, volume={44}, pages={600-608} }
Virtual objects have been synthesized based on physical phenomena using various kinds of techniques in artificial reality. In most cases, the calculation decreases owing to some kinds of simplified models and/or reduction of their composing elements, by which their drawing of shapes is easily performed in a higher speed. However, the deformation of virtual objects beyond their elastic limit has not been conventionally considered. Thus, it is necessary to take into account plasticity as well as…
2 Citations
Unified Haptic System Using Three Kinds of Cutting Devices for the Basic Use of Medical Application
- Materials Science
- 2010
Most training simulators of surgery have simply required manipulation of organic models with their deformation by a single operating device. In order to operate them by various kinds of operating…
References
SHOWING 1-4 OF 4 REFERENCES
Animation of fracture by physical modeling
- Computer ScienceThe Visual Computer
- 2005
This article describes three principal features of the model: a breakage model, a collision-detection/response scheme, and a geometric modeling method that was applied to animate the breaking of a teapot and other dishware activities in the animation Tipsy Turvy.
Operational Systems of Stereoscopic Cutting 3D Virtual Objects with Reactive Feeling
- Computer Science
- 1996
A survey of interactive mesh-cutting techniques and a new method for implementing generalized interactive mesh cutting using virtual tools
- Computer ScienceComput. Animat. Virtual Worlds
- 2002
The goal of this paper is to explain how, by using a very simple framework, one can build a generalized cutting scheme that allows for any arbitrary cut to be made within a virtual object, and can simulate cutting surface, layered surface or tetrahedral objects using a virtual scalpel, scissors, or loop cautery tool.
Graphical modeling and animation of ductile fracture
- Materials ScienceSIGGRAPH '02
- 2002
This video demonstrates a method for realistically animating ductile fracture in common solid materials such as plastics and metals that can generate realistic motion for a much wider range of materials than could be realized with a purely brittle model.