Real-Time Dynamic Wrinkles of Face for Animated Skinned Mesh

@inproceedings{Dutreve2009RealTimeDW,
  title={Real-Time Dynamic Wrinkles of Face for Animated Skinned Mesh},
  author={Ludovic Dutreve and Alexandre Meyer and Sa{\"i}da Bouakaz},
  booktitle={ISVC},
  year={2009}
}
This paper presents a method to add fine details, such as wrinkles and bulges, on a virtual face animated by common skinning techniques. Our system is based on a small set of reference poses (combinations of skeleton poses and wrinkle maps). At runtime, the current pose is compared with the reference skeleton poses, wrinkle maps are blended and applied… CONTINUE READING