ReHoblet — A home-based rehabilitation game on the tablet

Abstract

We present ReHoblet; a physical rehabilitation game on tablets, designed to be used in a residential setting. ReHoblet trains two gross motor movements of the upper limbs by lifting (up-down) and transporting (left-right) the tablet to control a simple platform game. By using its accelerometers and gyroscope, the tablet is capable of detecting movements made by the user and steer the interaction based on this data. A formative evaluation with five Multiple Sclerosis (MS) patients and their therapists showed high appreciation for ReHoblet. Patients stated they liked ReHoblet not only to improve their physical abilities, but to train on performing technology-related tasks. Based on the results, we reflect on tablet-based games in home-based rehabilitation.

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Cite this paper

@article{Vandermaesen2014ReHobletA, title={ReHoblet — A home-based rehabilitation game on the tablet}, author={Marijke Vandermaesen and Karel Robert and Kris Luyten and Karin Coninx}, journal={2014 IEEE 16th International Conference on e-Health Networking, Applications and Services (Healthcom)}, year={2014}, pages={411-416} }