Corpus ID: 201049355

Ray Tracing in Industry An upto-date review of industrial ray tracing applications and academic contributions

@inproceedings{Pacheco2008RayTI,
  title={Ray Tracing in Industry An upto-date review of industrial ray tracing applications and academic contributions},
  author={H. Pacheco},
  year={2008}
}
  • H. Pacheco
  • Published 2008
  • Ray tracing is a rendering method for generating realistic 3D computer graphics, better in a wide scope than the currently popular rasterization techniques, but is also labeled to be much more computationally expensive and for such a reason it is generally delegated to offline high-quality renderings. In a world where processing power increases “faster than the speed of light”, the walls that part ray tracing from online real-time applications are starting to thicken at an exciting pace and… CONTINUE READING

    References

    Publications referenced by this paper.
    SHOWING 1-10 OF 15 REFERENCES
    Interactive Ray Tracing for Volume Visualization
    • 189
    RPU: a programmable ray processing unit for realtime ray tracing
    • 201
    Volumetric ray tracing
    • 109
    • Open Access
    Fast Ray-Tracing of Rectilinear Volume Data Using Distance Transforms
    • 90
    • Open Access
    A hardware acceleration method for volumetric ray tracing
    • 48
    • Open Access
    Design for Parallel Interactive Ray Tracing Systems
    • 115
    • Open Access
    When will ray-tracing replace rasterization?
    • 6
    An improved illumination model for shaded display
    • 85
    • Open Access
    Exploring a Boeing 777: Ray Tracing Large-Scale CAD Data
    • 20
    Seismic Ray-Tracing and Earth Mesh Modeling on Various Parallel Architectures
    • 24
    • Open Access