Ray Tracing Algorithms — Theory and Practice

@inproceedings{Schmitt1988RayTA,
  title={Ray Tracing Algorithms — Theory and Practice},
  author={Alfred Schmitt and Heinrich M{\"u}ller and Wolfgang Leister},
  year={1988}
}
This paper gives a survey on recent advances in making ray tracing a practical technique for realistic image synthesis from spatial scenes. First, the structure of the Karlsruhe ray tracing software VERA is described as an example of practical ray tracing. Then a comprehensive analysis of worst case time bounds of the ray tracing procedure and of some related algorithms, e.g. the visible surface reporting algorithm, is carried out. 

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