Rationalizing Play: A Critical Theory of Digital Gaming

@article{Grimes2009RationalizingPA,
  title={Rationalizing Play: A Critical Theory of Digital Gaming},
  author={Sara M. Grimes and Andrew Feenberg},
  journal={Inf. Soc.},
  year={2009},
  volume={25},
  pages={105-118}
}
This article constructs a new framework for the study of games as sites of social rationalization, applying Feenberg’s critical theory of technology. We begin by making the case for a consideration of games as systems of social rationality, akin to other modern systems such as capitalist markets and bureaucratic organizations. We then present a conceptualization of play as a process through which the player focuses attention away from the undifferentiated action of everyday life toward a… CONTINUE READING

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