Rapid, stable fluid dynamics for computer graphics

  title={Rapid, stable fluid dynamics for computer graphics},
  author={Michael Kass and Gavin S. P. Miller},
We present a new method for animating water based on a simple, rapid and stable solution of a set of partial differential equations resulting from an approximation to the shallow water equations. The approximation gives rise to a version of the wave equation on a height-field where the wave velocity is proportional to the square root of the depth of the water. The resulting wave equation is then solved with an alternating-direction implicit method on a uniform finite-difference grid. The… CONTINUE READING
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