Range Camera for Simple behind Display Interaction


This paper presents a method to estimate hand positions behind a display, while the person’s body is in front of the display. This allows for direct and bare hand interaction with virtual objects in an AR setting. As a sensor, we use a time-of-flight range camera, which provides depth information per pixel, but is noisy. While hand tracking has previously… (More)


Cite this paper

@inproceedings{Treskunov2011RangeCF, title={Range Camera for Simple behind Display Interaction}, author={Anton Treskunov and Seung Wook Kim and Stefan Marti}, booktitle={MVA}, year={2011} }