Radiosity on graphics hardware

  title={Radiosity on graphics hardware},
  author={Greg Coombe and Mark J. Harris and Anselmo Lastra},
  booktitle={SIGGRAPH Courses},
Radiosity is a widely used technique for global illumination. Typically the computation is performed offline and the result is viewed interactively. We present a technique for computing radiosity, including an adaptive subdivision of the model, using graphics hardware. Since our goal is to run at interactive rates, we exploit the computational power and programmability of modern graphics hardware. Using our system on current hardware, we have been able to compute and display a radiosity… CONTINUE READING
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