RRT-Based Game Level Analysis, Visualization, and Visual Refinement

@inproceedings{Bauer2012RRTBasedGL,
  title={RRT-Based Game Level Analysis, Visualization, and Visual Refinement},
  author={Aaron William Bauer and Zoran Popovic},
  booktitle={AIIDE},
  year={2012}
}
Automating parts of game creation benefits both professional and amature game designers and much previous work has already made progress on this front. In this paper we tackle automating level design. We describe a general graph-based representation for game levels and present a preliminary system that leverages this representation. Our system automatically… CONTINUE READING