REAL TIME HAND TRACKING AND 3D GESTURE RECOGNITION FOR INTERACTIVE INTERFACES USING HMM
@inproceedings{Keskin2003REALTH, title={REAL TIME HAND TRACKING AND 3D GESTURE RECOGNITION FOR INTERACTIVE INTERFACES USING HMM}, author={Cem Keskin and Ayşeg{\"u}l Şimşek Erkan and Lale Akarun}, year={2003} }
An improved coolant distribution system for a rotating non-consumable electrode wheel in an arc melting furnace. A rotating tubular drive shaft suspends the electrode wheel above the melt surface in an obliquely inclined orientation whereby successive portions of the wheel periphery are brought into arc-forming proximity to the melt surface as the wheel is rotated. A non rotating nozzle is positioned within the electrode wheel with its discharge orifice in heat dissipating proximity to the…
79 Citations
Real-time 3D pointing gesture recognition in mobile space
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A real-time 3D pointing gesture recognition algorithm for natural human-robot interaction (HRI) that uses 3D particle filter for achieving reliability in hand tracking and cascade hidden Markov model for a robust estimate for the pointing direction.
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A system, which captures and recognizes hand gestures of the user wearing colored gloves, where the hand coordinates are obtained via 3D reconstruction from stereo, is developed.
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A system that recognizes isolated gestures from continuous hand motions for multiple gestures in real-time for useful and hygienic in the kitchen, lavatories, hospital ICUs for touch-less surgery, and the like is proposed.
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This paper proposes a simple but efficient method that allows robust and fast hand tracking despite complex background and motion blur, and enables intuitive HCI and interactive motion gaming with minimum hardware requirements.
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A system based on camera and multimedia projector enabling a user to control computer applications by dynamic hand gestures by utilising fuzzy rule-based and fixed threshold-based gesture recognition effectiveness is presented.
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In this quite busy and technologically evolved world, gesture plays a very vital role in person’s everyday life to convey the data or send command to the machines using only the motions or wave of…
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A hand gesture recognition interface that generates commands to control objects directly in a game by utilizing both Bag-offeatures and Support Vector Machine to realize user-friendly interaction between human and computers.
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Navigating a 3D virtual environment of learning objects by hand gestures
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This paper presents a gesture-based Human-Computer Interface (HCI) to navigate a learning object repository mapped in a 3D virtual environment that is more intuitive and interesting for users using hand gestures to communicate with the virtual environments.
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- Computer Science
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Evaluating the two well-known skeleton trackers OpenNI NITE and Kinect SDK shows, that MS-SDK handles occlusion better, while NITE resumes tracking faster after an Occlusion, and MSSDK has in general better accuracy on shoulders, elbows and hands, whileNITE is better on head, neck and torso.
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