QuickTime VR: an image-based approach to virtual environment navigation
@article{Chen1995QuickTimeVA, title={QuickTime VR: an image-based approach to virtual environment navigation}, author={S. E. Chen}, journal={Proceedings of the 22nd annual conference on Computer graphics and interactive techniques}, year={1995} }
Traditionally, virtual reality systems use 3D computer graphics to model and render virtual environments in real-time. This approach usually requires laborious modeling and expensive special purpose rendering hardware. The rendering quality and scene complexity are often limited because of the real-time constraint. This paper presents a new approach which uses 360-degree cylindrical panoramic images to compose a virtual environment. The panoramic image is digitally warped on-the-fly to simulate… Expand
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