Quantum Interactive Proofs with Competing Provers

@article{Gutoski2004QuantumIP,
  title={Quantum Interactive Proofs with Competing Provers},
  author={Gus Gutoski and John Watrous},
  journal={ArXiv},
  year={2004},
  volume={abs/cs/0412102}
}
This paper studies quantum refereed games, which are quantum interactive proof systems with two competing provers: one that tries to convince the verifier to accept and the other that tries to convince the verifier to reject. We prove that every language having an ordinary quantum interactive proof system also has a quantum refereed game in which the verifier exchanges just one round of messages with each prover. A key part of our proof is the fact that there exists a single quantum measurement… 

Upper bounds for quantum interactive proofs with competing provers

  • Gus Gutoski
  • Computer Science
    20th Annual IEEE Conference on Computational Complexity (CCC'05)
  • 2005
This paper uses semidefinite programming to show that many-round quantum refereed games are contained in NEXP and it follows from the symmetric nature of these games that they are also contained in coNEXP.

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This thesis shows that certain types of quantum refereed games, including short quantum games, are decidable in deterministic exponential time by supplying a separation oracle for use with the ellipsoid method for convex feasibility.

Annotated Bibliography

It is shown that, for any language in NP, there is a two entangled prover, one-round, interactiveProof system with single bit answers by the provers, which is currently the strongest expressive power of any known constant-bit answer, multi-prover interactive proof system.

Multi-Prover and Parallel Repetition in Non-Classical Interactive Games

Since the introduction of quantum mechanics, many mysteries of nature have found explanations. Many quantum-mechanical concepts have merged with the field of computational complexity theory. New

Quantum Proofs

An overview of many of the known results concerning quantum proofs, computational models based on this concept, and properties of the complexity classes they define is provided.

Toward a general theory of quantum games

A representation of quantum strategies is focused on that generalizes the Choi-Jamiolkowski representations of quantum, with respect to which each strategy is described by a single operations.

Quantum Information and Variants of Interactive Proof Systems

The expressive power of quantum interactiveProof systems is exactly PSPACE, the class of problems that can be solved by a polynomial-space deterministic Turing machines and that also admit a classical interactive proof systems, and both the models are equivalent in terms of complexity-theoretic characterization.

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