Public Speaking in Virtual Reality: Facing an Audience of Avatars

@article{Slater1999PublicSI,
  title={Public Speaking in Virtual Reality: Facing an Audience of Avatars},
  author={Mel Slater and David-Paul Pertaub and Anthony Steed},
  journal={IEEE Computer Graphics and Applications},
  year={1999},
  volume={19},
  pages={6-9}
}
hat happens when someone talks in public to an audience they know to be entirely computer gen-erated—to an audience of avatars? If the virtual audience seems attentive, well-behaved, and interested, if they show positive facial expressions with complimen-tary actions such as clapping and nodding, does the speaker infer correspondingly positive evaluations of performance and show fewer signs of anxiety? On the other hand, if the audience seems hostile, disinterested , and visibly bored, if they… CONTINUE READING
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