Prototyping in game design: externalization and internalization of game ideas

@inproceedings{Manker2011PrototypingIG,
  title={Prototyping in game design: externalization and internalization of game ideas},
  author={Jon Manker and Mattias Arvola},
  booktitle={BCS HCI},
  year={2011}
}
Prototyping is a well-studied activity in the field of human-computer interaction and interaction design, but its role in computer game design is relatively unexplored. It is clear though that prototyping is an important part of game design (Fullerton 2008, Fullerton et al 2006, Glinert 2010, Salen & Zimmerman 2004 Schell 2008). New game technologies are rapidly developing, which means that new game design possibilities arise (Schell 2008). These possibilities can be explored in short… CONTINUE READING

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