Prototype-based programming

@inproceedings{Arnstrm2003PrototypebasedP,
  title={Prototype-based programming},
  author={Marcus Arnstr{\"o}m and M. G. Christiansen and Daniel Sehlberg},
  year={2003}
}
The basic principle of prototype-based programming languages is to remove all abstraction and focus on creating concrete objects. New objects are created by copying exsisting ones. This is a quite different view of object-oriented programming, totally omitting classes. Proponents of this model claims that it is easier to think in prototypes than in classes. Some examples of prototypebased languages are Self, Kevo, NewtonScript and JavaScript. The general principles are the same for all these… CONTINUE READING

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