Projector-Based Dual-Resolution Stereoscopic Display

Abstract

We present a stereoscopic display system which incorporates a high-resolution inset image, or fovea. We describe the specific problem of false depth cues along the boundaries of the inset image, and propose a solution in which the boundaries of the inset image are dynamically adapted as a function of the geometry of the scene. This method produces comfortable stereoscopic viewing at a low additional computational cost. The four projectors need only be approximately aligned: a single drawing pass is required, regardless of projector alignment, since the warping is applied as part of the 3-D rendering process.

DOI: 10.1109/VR.2004.63

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Cite this paper

@inproceedings{Godin2004ProjectorBasedDS, title={Projector-Based Dual-Resolution Stereoscopic Display}, author={Guy Godin and Jean-François Lalonde and Louis Borgeat}, booktitle={VR}, year={2004} }