Progress against the law

@article{Leonard2005ProgressAT,
  title={Progress against the law},
  author={Sean Leonard},
  journal={International Journal of Cultural Studies},
  year={2005},
  volume={8},
  pages={281 - 305}
}
  • Sean Leonard
  • Published 1 September 2005
  • Art
  • International Journal of Cultural Studies
The medium of Japanese animation is a powerhouse in the world of alternative entertainment. Proselytization by fans ignited the anime movement in America, despite Japanese copyright holders’ abandonment of the American market. This historical and cultural analysis demonstrates that fans’ continual infringement of copyright between 1976 and 1993 spurred the progress of commerce and the arts. Introducing the concept of cultural sinks, this analysis explains these phenomena in terms of demand… 

Tables from this paper

Cultural consumer and copyright: A case study of anime fansubbing

ABSTRACT This article aims at discussing copyright and its infringement from the consumers' perspective by examining ‘anime fansubbing’. Anime fansubbing refers to the practice in which avid anime

Participatory media fandom: A case study of anime fansubbing

Recent years have seen the rise of consumers’ voluntary translation and distribution of foreign cultural products on a global scale. Such a practice not only facilitates the grassroots globalization

Perceptions and (re)presentations of familiarity and foreignness: The cultural politics of translation in the subtitling of Japanese animation by fans

Abstract This paper studies the leisure activity of anime fansubbing, where fans of Japanese animation subtitle these shows for distribution to other fans in their own native languages. This activity

Participatory media fandom working on the disjuncture of global mediascape: a case study of anime fansubbing

research focuses on cultural policy, creative industries, and cultural consumption and marketing. keen on investigating consumers’ DIY translation and distribution of cultural products from the

Participatory Media Fandom

Recent years have seen the rise of consumers’ voluntary translation and distribution of foreign cultural products on a global scale. Such a practice does not only facilitate the grass-root

Anime Fans as Dramatists

Though millions of school-aged children and youth are increasingly drawn to Japanese animation, or anime, schools in the United States have not capitalized on this potential conduit for cultural

Transcultural creativity in anime: Hybrid identities in the production, distribution, texts and fandom of Japanese anime

ABSTRACT This article seeks to examine some of the overlooked transcultural aspects and elements of creativity in anime. Through a series of contemporary case studies, it is argued that anime

Making European cult cinema: fan production in an alternative economy

This study gives attention to the fan production surrounding European cult cinema, low budget exploitation films often in the horror genre, that engage a high level of cultural commitment and

Between fan culture and copyright infringement: manga scanlation

In recent years, the Japanese comic book or ‘manga’ has gained remarkable popularity outside Japan, particularly in the US and Europe (Fishbein, 2007; Hickley, 2005; JETRO 2005a, 2005b, 2006). There

The rise of ‘user creativity’ – Web 2.0 and a new challenge for copyright law and cultural policy

This paper argues that cultural policy and copyright law have paid insufficient attention to the rise of mini‐creators, people who get inspiration from existing copyrighted works and add to them to
...

References

SHOWING 1-10 OF 95 REFERENCES

Celebrating Two Decades of Unlawful Progress: Fan Distribution, Proselytization Commons, and the Explosive Growth of Japanese Animation

The medium of Japanese animation is a powerhouse in the world of alternative entertainment. Proselytization by fans ignited the anime movement in America, despite Japanese copyright holders'

Transcultural otaku: Japanese representations of fandom and representations of Japan in anime/manga fan cultures

“Otaku is a Japanese word coined during the eighties, it is used to describe fanatics that have an obsessive interest or hobby... The Japanese think of otaku the same way most people think of nerds

Recentering Globalization: Popular Culture and Japanese Transnationalism

Globalization is usually thought of as the worldwide spread of Western—particularly American—popular culture. Yet if one nation stands out in the dissemination of pop culture in East and Southeast

Hayao Miyazaki : master of Japanese animation : films, themes, artistry

Offers an inside look at the works of Hayao Miyazaki, featuring preliminary sketches and scenes from his films.

On Track with the Japanese: A Case-By-Case Approach to Building Successful Relationships

In On Track with the Japanese, Patricia Gercik, Managing Director of the M.I.T. Japan Program, offers us twenty-three portraits of men and women who have succeeded - or failed - in forging personal

The Future of Ideas

Gamelan Assembly announced that they were dissolving because anime was now popular enough that conventions were scheduling their own official anime rooms

  • 1985

The Complete Anime Guide

  • 1997

Notes on the Global Underground: Subcultural Elites, Conspicuous Cosmopolitanism’, paper presented at ‘Globalization, Identity and the Arts’, University of Manitoba, 20 October

  • URL: http://www. umanitoba.ca/faculties/arts/english/media/workshop/papers/roberts/roberts_ paper.pdf (accessed
  • 2001

Genre and Television

  • 2004
...