Programming a computer for playing chess

@inproceedings{Shannon1950ProgrammingAC,
  title={Programming a computer for playing chess},
  author={Claude E. Shannon},
  year={1950}
}
  • C. Shannon
  • Published 1950
  • Materials Science, Computer Science
This paper is concerned with the problem of constructing a computing routine or “program” for a modern general purpose computer which will enable it to play chess. [...] Key Method(2) Machines for designing relay and switching circuits. (3) Machines which will handle routing of telephone calls based on the individual circumstances rather than by fixed patterns. (4) Machines for performing symbolic (non-numerical) mathematical operations. (5) Machines capable of translating…Expand
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References

Les Automates, La Natura
  • Chess the easy Way,
  • 1942