Problems with the Concept of Video Game “Addiction”: Some Case Study Examples

@article{Wood2007ProblemsWT,
  title={Problems with the Concept of Video Game “Addiction”: Some Case Study Examples},
  author={Richard T. A. Wood},
  journal={International Journal of Mental Health and Addiction},
  year={2007},
  volume={6},
  pages={169-178}
}
  • R. Wood
  • Published 1 April 2008
  • Psychology
  • International Journal of Mental Health and Addiction
This paper argues that the recent concerns about video game “addiction” have been based less on scientific facts and more upon media hysteria. By examining the literature, it will be demonstrated that the current criteria used for identifying this concept are both inappropriate and misleading. Furthermore, by presenting four case studies as examples it will be demonstrated how such claims of video game addiction can be inaccurately applied. It is concluded that the most likely reasons that… Expand
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This paper provides further thoughts and observations on Richard Wood’s paper “Problems with the concept of video game “addiction”: Some case study examples (this issue). Wood argues against theExpand
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[Digital Game Addiction Among Adolescents and Younger Adults: A Current Overview].
TLDR
An overview of digital game-playing behavior in the light of current literature, seeking to share its findings with health care professionals. Expand
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