Pretty as a pixel: issues and challenges in developing a controlled vocabulary for video game visual styles

@inproceedings{Donovan2013PrettyAA,
  title={Pretty as a pixel: issues and challenges in developing a controlled vocabulary for video game visual styles},
  author={Andy Donovan and Hyerim Cho and Chris Magnifico and Jin Ha Lee},
  booktitle={JCDL},
  year={2013}
}
Despite the increase in interest in video games across commercial and academic areas, organizational systems for classifying them remain inadequate, particularly in describing the visual styles of video games. Because video games are by and large a visual medium, the ability to describe their visual "look" coherently and consistently greatly contributes to their discovery through classification. A set of controlled terms would be instrumental in complementing game recommendation engines and… CONTINUE READING