Predicting Success in an Imperfect-Information Game
@inproceedings{Bakkes2007PredictingSI, title={Predicting Success in an Imperfect-Information Game}, author={S. Bakkes and P. Spronck and J. Herik and Philip Kerbusch}, year={2007} }
One of the most challenging tasks when creating an adaptation mechanism is to transform domain knowledge into an evaluation function that adequately measures the quality of the generated solutions. The high complexity of modern video games makes the task to generate a suitable evaluation function for adaptive game AI even more difficult. Still, our aim is to fully automatically generate an evaluation function for adaptive game AI. This paper describes our approach, and discusses the experiments… CONTINUE READING
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