Pose space deformation: a unified approach to shape interpolation and skeleton-driven deformation

@article{Lewis2000PoseSD,
  title={Pose space deformation: a unified approach to shape interpolation and skeleton-driven deformation},
  author={J. P. Lewis and Matt Cordner and Nickson Fong},
  journal={Proceedings of the 27th annual conference on Computer graphics and interactive techniques},
  year={2000}
}
  • J. P. Lewis, Matt Cordner, N. Fong
  • Published 1 July 2000
  • Computer Science
  • Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Pose space deformation generalizes and improves upon both shape interpolation and common skeleton-driven deformation techniques. This deformation approach proceeds from the observation that several types of deformation can be uniformly represented as mappings from a pose space, defined by either an underlying skeleton or a more abstract system of parameters, to displacements in the object local coordinate frames. Once this uniform representation is identified, previously disparate deformation… 
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